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      07-04-2008, 09:00 AM   #23
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Quote:
Originally Posted by bling_singh View Post
sadly, my desktop seems to be on its way out.

fortunately it either means 1)buy a pc that will have the specs to run D3 or 2)not buy a desktop at all and save myself from addiction.

do i take the red pill or the blue?
Build the pc for sure! I'm sure you will want it for other things/games.
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      07-04-2008, 09:42 PM   #24
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Originally Posted by DougLikesBMW View Post
Build the pc for sure! I'm sure you will want it for other things/games.

it's such a tough call. that computer, a Gateway, lasted me a solid 7-8 years flawlessly. The only upgrades I had to make were 1 major video card upgrade and boost the RAM. It initially came with Pentium dual processors at 3.2GHz with hyperthreading and 512mb of RAM(for a computer back in the day that was a pretty good spec processor, though it needed 1.5gb more of RAM to really fly).

I recently bought a laptop with Vista, 2.0ghz Intel duo core, 2gb of ram and a 512mb integrated video card. It runs smoothly. At the time I bought my laptop, my 7-8 year old desktop was running just as smoothly as the laptop was. I think I may have done something to it when I opened it up to clean out some dust.

I'm kinda jaded now with all the upgrading that needs to be done....which is kinda sad cuz thats the mindset some of these jerkoff computer companies need to really out your balls in a vise. It's console gaming for me for now, as the laptop runs all the work related software.

Starcraft and D3 are really testing my resolve on the matter. Maybe Blizzard will think about releasing console versions. Crytek, the makers of Crysis pretty much had their hand forced into releasing console versions of the game because they claim that for every legit version of the game bought, there were 12 pirated copies in circulation. Don't know whether it's true or not, but it does highlight potentially greater profitability on consoles.

But if there's one developer who's arm can't be twisted, it's Blizzard......their games have always been so damn great. great developer, great games, great post-production support.
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      07-11-2008, 03:37 AM   #25
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im downloading d2 + expansion right now let the good times roll!!!!
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      07-14-2008, 09:03 PM   #26
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      07-15-2008, 12:05 PM   #27
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im downloading d2 + expansion right now let the good times roll!!!!
Link?
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      07-16-2008, 04:04 AM   #28
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http://www.mininova.org/tor/1387871

enjoy
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      07-16-2008, 12:40 PM   #29
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Thank you! I hope I don't have any problems getting it to run on Vista. Last time I tried to do this it didn't end up running , but the funny thing is the D2 demo worked.
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      07-16-2008, 01:39 PM   #30
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if you have a widescreen monitor, its best to change it from full screen to window mode. Right click the shortcut for Diablo 2 and click properties, then add "-w" at the very end of the Target: \Diablo II.exe" -w.
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      07-16-2008, 01:41 PM   #31
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Diablo 2!

I made a hammerdin about... 3 days ago..

Level 90 and truckin...

12K hammers ftw!
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      07-21-2008, 12:05 AM   #32
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Sadly, a game I will buy for sure.

Looks like I'll need a new graphics card and monitor for sure. I'm sure my Q6600 is up to the task though
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      07-22-2008, 01:13 PM   #33
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yah, on the D3 forums there are posts about estimated release time frames. Most agree on 2010 at the earliest, probably pushing 2011 knowing Blizz. The devs have already said most of the character creation and the mathematics behind the environments are set, now they just need to create content.

As for SC2, they were guessing anywhere from winter/fall 2009 all the way to 2012.
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      07-22-2008, 03:25 PM   #34
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Quote:
Originally Posted by Mi330xi View Post
yah, on the D3 forums there are posts about estimated release time frames. Most agree on 2010 at the earliest, probably pushing 2011 knowing Blizz. The devs have already said most of the character creation and the mathematics behind the environments are set, now they just need to create content.

As for SC2, they were guessing anywhere from winter/fall 2009 all the way to 2012.
WHAT? I dunno if I can wait that long!
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      08-02-2008, 07:06 PM   #35
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Oh man, I cannot wait for Diablo III to come out. Diablo II was so fun until the 1.10 version came out. My friends and I are all ready to jump into this game once it comes out.
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      09-30-2008, 02:44 PM   #36
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entertaining article of what classes you WONT see in DIII:



http://news.gotgame.com/candidates-f...class-changes/


so yeh, what other classes do u think will be in DIII? I thinking some kind of cleric.
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      10-13-2008, 02:55 AM   #37
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Wizard Class!!!!

http://www.diii.net/blog/comments/wi...tree-coverage/

STORM SKILL TREE

Charged bolt - Rank 1/1: Launch a volley of 3 electric bolts that deal 1-8 lightning damage each. Mana cost: 8. Critical hits from lightning damage stun targets for 2 sec.

Thunderstruck - Rank 2/15: Increases the critical hit chance of all lightning spells by 10%. Critical hits from lightning damage stun targets for 2 sec.

Empowered Magic - Rank 2/15: Increases the effect of willpower on your spell damage by 20%.

Lightning Speed - Rank 0/15: Increases casting speed by 3%

Requires 5 Points ...

Storm Armor - Rank 0/1: Surround yourself in electrical energy. Electrical bolts are automatically fired at attackers for 1 to 8 damage. Mana cost: 15

Frost Nova - Rank 0/1: An explosion of ice pelts nearby enemies for 1-3 cold damage. Has an additional 25% chance of a critical hit. Mana cost: 25. Cooldown: 12 sec. Critical hits from cold damage freeze targets.

Deep Freeze - Rank 0/15: Increases the critical hit chance of all cold spells by 5%. Critical hits from cold damage freeze targets.

Power Armor - Rank 0/15: Increases the damage dealt by your storm armor charged bolts by 10%.

Static Charge - Rank 0/15: Convert 5% of all damage taken into mana.

Requires 10 Points

Electrocute - Rank 0/1: Lightning arcs from the wizard’s fingertips towards enemies, electrocuting them for 4-5 damage. Electrocute affects up to 2 targets. Mana cost: 8. Critical hits from lightning damage stun targets for 2 sec. Requires 10 points in Storm tree.

Ray of Frost - Rank 0/1: Project a beam of cold energy that deals 6 cold damage per sec. Mana cost: 16 mana per sec. Critical hits from cold damage freeze targets. Requires 10 points in Storm tree.

Static Residue - Rank 0/15: Enemies damaged by your lightning spells discharge an additional 1 to 3 lightning damage per sec to nearby enemies for 3 seconds. Requires 10 points in Storm tree.

Lethal Energy - Rank 0/15: Increases the chance to score critical hits with melee and spell attacks by 5%. Requires 10 points in Storm tree.

Improved Charged Bolt - Rank 0/15: Increase the number of bolts released by your charged bolt spell by 1. Requires 10 points in Storm tree.

Requires 15 points ...

Tornado - Rank 0/1: Summon a large tornado that damages everything in its path. Mana cost: 15. Requires 15 points in Storm tree.

Blizzard - Rank 0/1: Call down shards of ice to pelt an area dealing 6-10 cold damage per sec for 3 sec. Mana cost: 70. Critical hits from cold damage freezes targets. Requires 15 points in Storm tree.

Storm Power - Rank 0/15: Increase damage of all lightning and ice spells. Requires 15 points in Storm tree.

Epic Storms - Rank 0/15: Increases size of Blizzard and number of twisters you can have for your energy twister.



--------------------------------------------------------------------------------


ARCANE SKILL TREE

Magic Missile - Rank 1/1 Fire 1 missile (s) of energy at your enemies causing 7-13 arcane damage to them. Mana cost: 8. Critical hits from arcane damage silence targets for 4 secs.

Arcane Power - Rank 2/15: Increases all arcane damage dealt by 24% (next point 36%).

Efficient Magics - Rank 2/15: Lowers the mana cost of spells by 6% (next point by 9%).

Penetrating Spells - 0/15: Reduces the resistance of your targets to your spells by 8%. Targets with negative resistance take additional damage from spells.

Requires 5 Points ...

Disintegrate - Rank 0/1: Emanate a beam of pure energy dealing 10 arcane damage per second. Damage is modified by 80% each time the beam passes through the target. Mana cost: 12 per sec. Critical hits from arcane damage silence targets for 4 secs.

Wave of Force - Rank 0/1: Project a wave of force outwards, repelling enemies and projectiles and dealing 1-8 damage. Mana cost: 25.

Arcane Armor - Rank 0/15: While your Storm Armor, Stone Armor, Stone Skin or Temporal Armor spells are active, your armor is increased by 20%.

Arcane Weakness - Rank 0/15: Enemies damaged by your arcane spells are affected with arcane weakness, increasing damage taken by 10% for 5 sec.

Arcane Speed - Rank 0/15: Reduces the cooldown of all arcane spells by 5%.

Requires 10 Points ...

Arcane Orb - Rank 0/1: An orb of pure energy explodes on contact dealing 12-16 arcane damage to all enemies in the blast area. Mana cost: 18. Critical hits from arcane damage silence targets for 4 sec.

Slow Time - Rank 0/1: Warp space and time lowing nearby monsters and projectiles. Mana cost: 20. Enemy attack cooldown increase: 1 sec.

Arcane Distortion - Rank 0/15: Enemies damaged by your arcane spells are slowed by 35% for 3 sec.

Mana Recovery - Rank 0/15: Enemies have a 7% chance to drop a mana globe that return 25% of maximum mana when picked up.

Improved Magic Missile - Rank 0/15: Increases the number of missiles launched by your magic missile spell by 1 and increases their damage by 8%.

Temporal Armor - Rank 0/1: Surrounds the wizard in a protective shell that stops all damage from an attack every 6 sec. The shell dissipates after absorbing 12 attacks.

Teleport - Rank - 0/1: Teleport to the selected location up to 40 feet away. Mana cost: 23.

Greater Mana - Rank 0/15: Increases maximum mana by 12%.

Mana Burst - Rank 0/15: Increases the damage of any spellcast from full mana by 25%.

Runic Might - Rank 0/15: Increases the effects of all runes.

CONJURING SKILL TREE

Spectral Blade - Rank 1/1: Summons a spectral blade that strikes each enemy in front of the wizard 3 times causing 1-5 physical damage with each hit. Mana cost: 7.

Spell Speed - Rank 2/15: Increases the speed of your magic missile projectiles by 16% (next point by 24%).

Damage Resistance - 2/15: Increases armor by 10% and all resistances by 8% (next point armor by 15% and all resistances by 12).

Weapon Mastery - 0/15: Increases physical damage done by all weapons by 15.

Requires 5 Points ...

Stone Skin - Rank 0/1: Shield yourself with rock and stone absorbing 30 damage. Lasts 8 sec. Mana cost: 12. Cooldown: 15 Sec.

Mirror Image - Rank 0/1: Create an illusionary duplicate of yourself that lasts for 8 sec. Mana cost: 18.

Conjured Armor - Rank 0/15: Magical armor surrounds the wizard increasing block chance by 2%.

Conjured Health - Rank 0/15: Increases total health by 8% and the health of your conjured images by 12%.

Duplicate Conjuring - Rank 0/15: Increases the images from your mirror image skill and
Hydras from your Hydra skill by 1.

Requires 10 Points ...

Meteor Storm - Rank 0/1: Meteorites pelt the targeted region dealing 10 to 20 damage per sec. Mana cost: 12 mana per sec.

Acid Cloud - Rank 0/1: Drop a cloud of acid on the targeted area. Deals an initial 1-4 poison damage followed by 4-8 poison damage per sec to enemies who remain in the area. Mana cost: 15.

Conjured Power - Rank 0/15: Increases damage done by spells by 1% for every 10 points of vitality.

Conjuring Duration - Rank 0/15: Increases the duration of your Stone Skin and Acid Cloud spells by 1 sec and duration of your mirror image images by 2 sec.

Improved Spectral Blade - Rank 0/15: Increases the damage of Spectral Blade by 14%.

Requires 15 Points ...

Hydra - Rank 0/1: Creates a multi-headed beast that attacks your enemies with bolts of fire.

Magic Weapon - Rank 0/1: Imbue your weapon with magical energy granting it increased damage. Mana cost: 15.

Magical Impact - Rank 0/15: Increases damage of all spells by 15% of your weapon damage.

Slowing Strikes - Rank 0/15: Enemies damaged by your melee attacks, Spectral Blade or magic weapon have their movement speed reduced by 30% and their attack speed reduced by 20% for 4 sec.

Armor Piercing - 0/15: Conjured and physical damage decreases the armor of armored enemies.
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      10-13-2008, 03:00 AM   #38
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After reading the skills and talents of the current classes...its like playing WOW in single player mode...hehehe. I really cant wait for this game to come out...gonna get a brand new pc for this one of course
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      10-13-2008, 04:13 AM   #39
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Wizard Gameplay

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      10-13-2008, 11:45 AM   #40
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i switched to a imac. Do you guys think i will have to go bck to pc to play d3?
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      10-13-2008, 01:50 PM   #41
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Just watched the gameplay trailer....Ah! can't wait!
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      10-13-2008, 02:04 PM   #42
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i switched to a imac. Do you guys think i will have to go bck to pc to play d3?
Yep.

Actually, I don't know.
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      10-13-2008, 03:28 PM   #43
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Thanks for keeping this thread updated Layzee! Anyone want to go grab a whip and head over to Blizzard and make them hurry the f*** up?
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      10-13-2008, 03:33 PM   #44
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Thanks for keeping this thread updated Layzee! Anyone want to go grab a whip and head over to Blizzard and make them hurry the f*** up?
Blizzard is hiring for the following positions for D3:

Art Director
Software Engineer, Tools
Senior Software Engineer
3D Level Designer
Senior Game Designer
Senior 3D Level Designer
Senior 3D Environment Artist
3D Environment Artist
Associate 3D Environment Artist



Doesn't look like they're going to be finished anytime soon.....
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